Listening to music while I am writing is a must-have. Firing up my well-curated playlist is just as, if not more important than the obnoxiously large cup of coffee that needs to be sitting by my side during long writing sessions. Flicking that “play” button when I open a blank Word document is just as commonplace as brushing my teeth when I get up in the morning. But I can’t just listen to anything and everything. Come on, these ears have standards. No, the only thing filtering through my speakers is video game original soundtracks (OST).
Hear me out.
I’m sure most of us know that music can be calming and therapeutic. The right music can even help you concentrate. How many studies have we heard about or read about that discuss the correlation between classical music and high GPAs? The answer is too many. Now, I’m in no way attempting to push video game music into the same vein with Johann Sebastian Bach’s Magnificat, but I am also not undermining the amazing talent of contemporary composers, many of whom are working on some of the biggest games in the industry.
OST’s are created with an actual purpose. It’s background music. It’s designed to sit in the background. Therefore, it is meant to help you concentrate and feel a deeper connection to the narrative happening on screen without the distraction of lyrics. That is primarily why the mu-sic has such a strong element of subtlety and can help with your own writing and the scenes you are crafting.