Adrienne Ciskey is a third year candidate in the Interdisciplinary Arts and Media program who has been creating a lot of cool work that incorporates gaming in one way or another.
Before I came to Columbia, I had worked professionally as a photographer and graphic designer. My undergraduate photography work was an exploration of mythology and its importance to the human experience.
My thesis project is a series of board games that deal with the experience of having a chronic invisible illness. I suffer from polycystic ovary syndrome and hypothyroidism, and I think it is important to allow people to understand what having an illness that others can’t see feels like. I feel like board games are a great way to allow people to experience something like this.
In addition to expanding my conceptual practice by exposing myself to different media and techniques, I’ve also been lucky to get involved in teaching experiences at both the college and k-12 level. I’ve found that I am very passionate about education, and love bringing games into classroom settings. I loved being a teaching assistant in the Interactive Arts and Media program, where I got to work with Interdisciplinary Arts MA alum Eden Unulata.