Spring 2014 Spotlight Exhibition at CBPA Will Present the New v1b3 Project Art2 Make

The new work in the series of site-specific projects by the v1b3: Video in the Built Environment collective will be on display between January and April of 2014 at the CBPA gallery, coinciding with the annual springtime College Art Association Conference in February 2014. The ART2 Make catalog is sponsored by the College Art Association’s Services to Artists Committee, and will be distributed to CAA’s membership during the annual conference in February 2014. ART2 Make is a collaboration between the College Art Association and v1b3, and has been curated by Mat Rappaport, Gail Rubini, Conrad Gleber and Christopher Manzione

v1b3: Video in the Built Environment’s core collaborators include InterArts faculty member Mat Rappaport. The collective seeks to explore the proliferation of video screens and projections and their impact on urban spaces and the human psyche. The collaboration also includes artists Conrad Gleber, Gail Rubini, & rootoftwo, and is open to other artists, architects, and designers who have an interest in similar issues.

The latest in the collective’s catalog series, ART2Make is an exhibition of artists who create sculptural objects using digital files and 3D printing techniques. The published catalog is an essential component of the exhibition. The hope is for it to inspire expanded dialogue by using emerging and innovative digital technologies,  and also to have it serve as a model for continued social-media relationships between artists and audiences—something not possible before the existence of the Internet.
 
ART2 Make is a continuation of two previous v1b3 catalogs, Scan2 Go, and AR2 View which also explored emerging media practices by artists, including augmented reality and innovative uses of QR codes. Each catalogue includes a critical review by an art historian designed to further artistic dialogue about emerging visual-arts practices and their uses to create new media artworks. The pages of each catalogue in the series (which are freely distributed, providing the files for anyone to “print”) provide a means to the actual artworks themselves, as well as serving as documentation of the different “exhibitions.”

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To see more about several site-specific projects from v1b3, and its use of public and social spaces as gallery environments, click on the link.